Boxes so there is little terrain to render and all the power goes into the vehicles. That being said,My idea is for a car map that is broken up into parts.īacisally have boxes that contain the different sections. My computer is so slow I usually get 3-12 FPS in single player. I have zero experience making maps or using unity. I commend you if you actually take the time to read this I would never be able to create it as my programming skills are way too basic and I don't have unity, so i come here. i recognise that this is a pretty hefty mod to make, so i wouldn't expect you to even attempt it, but if i could make a mod this would be it. It could also include advanced weather effects, graphical effects such as better explosion graphics (i believe you have already made this as a mod in the past?) and better tyre smoke and marks on things from wheel spin. If you get hit by bullets,bullet holes will appear instead and give out smoke,but the part hit has fuel,fire would break out on the bullet holes if enough damage is dealt,and the higher fuel it has,the more risk of it exploding,ai ships now has crew,the crew could also be knocked out,wasps could also appear on the uss beast,and if the uss beast is attacked,the wasps is gonna take off and attack the one which attack the uss beast,same as the uss tiny,but there are only 1 wasp on the uss tiny,the ai ships would also have damage models,this is all i have to say now,im extremely tiredĬould try a graphical mod - like a shader or something? advanced rendering was always buggy and has been broken for too long so that could be an idea? it could include advanced reflection rendering (including for the beacon light so people don't have to install a lights mod to access a build), and it could also bring together a couple of other mods such as your system time mod (toggleable in mod settings or something like that obviously) and a clouds mod, if you have already made one. Simple wings mod integration for default wings.Ī mod where it adds just improvement and no new parts,like it would add some damage model for wings,and realistic destruction,and like if you get hit with a missile,you wont instantly get destroyed,no matter what missile,like if you get hit by an interceptor,it would just do a medium explosion and some fire will just break out on the damaged part,and if you get hit by a guardian,it would do a little explosion and only few fires will break out on the damaged part. While your at it, NAPALM (suggested by Wind tunnel (suggested by based on ). Advanced reflection shader for default light parts (suggested by Might be related to how the fancy explosions mod works. Regen health on all parts (with little indicator when full health) + my reload weapons idea when stopped on a runway would be cool especially since the fancy explosions mod will be coming out (I suspect damage models may be improved).ģ. commented about a regenerative health pylon. When the airspace is crowded and I am parked at a runway, it would be nice to load up with weapons again without reloading the airspace especially in multiplayer. I don’t know how to make or who to propose this idea to but I bet you would know.ġ.
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